Global Game Engines Industry Market Size, Share, Value, and Competitive Landscape 2024 .

A game engine is a software-development environment designed for people to build video games. Developers use game engines to construct games for consoles, mobile devices, and personal computers. The core functionality typically provided by a game engine includes a rendering engine (“renderer”) for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and may include video support for cinematics. Implementers often economize on the process of game development by reusing/adapting, in large part, the same game engine to produce different games or to aid in porting games to multiple platforms.

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Under COVID-19 outbreak globally, this report provides 360 degrees of analysis from supply chain, import and export control to regional government policy and future influence on the industry. Detailed analysis about market status (2015-2020), enterprise competition pattern, advantages and disadvantages of enterprise products, industry development trends (2020-2025), regional industrial layout characteristics and macroeconomic policies, industrial policy has also been included. From raw materials to end users of this industry are analyzed scientifically, the trends of product circulation and sales channel will be presented as well. Considering COVID-19, this report provides comprehensive and in-depth analysis on how the epidemic push this industry transformation and reform.

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In COVID-19 outbreak, Chapter 2.2 of this report provides an analysis of the impact of COVID-19 on the global economy and the Game Engines industry.
Chapter 3.7 covers the analysis of the impact of COVID-19 from the perspective of the industry chain.
In addition, chapters 7-11 consider the impact of COVID-19 on the regional economy.

The Game Engines market can be split based on product types, major applications, and important countries as follows:

Key players in the global Game Engines market covered in Chapter 12:
Epic Games
GameSalad
Unity Technologies

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Corona Labs (Organization)
CRYENGINE
Valve Corporation
Amazon
Garage Games
The OGRE Team

In Chapter 4 and 14.1, on the basis of types, the Game Engines market from 2015 to 2025 is primarily split into:
3D Game Engines
2.5D Game Engines
2D Game Engine

In Chapter 5 and 14.2, on the basis of applications, the Game Engines market from 2015 to 2025 covers:
PC Games
Mobile Games
TV Games
Other Games

Geographically, the detailed analysis of consumption, revenue, market share and growth rate, historic and forecast (2015-2025) of the following regions are covered in Chapter 6, 7, 8, 9, 10, 11, 14:
North America (Covered in Chapter 7 and 14)
United States
Canada
Mexico
Europe (Covered in Chapter 8 and 14)
Germany
UK
France
Italy
Spain
Russia
Others
Asia-Pacific (Covered in Chapter 9 and 14)
China
Japan
South Korea
Australia
India
Southeast Asia
Others
Middle East and Africa (Covered in Chapter 10 and 14)
Saudi Arabia
UAE
Egypt
Nigeria
South Africa
Others
South America (Covered in Chapter 11 and 14)
Brazil
Argentina
Columbia
Chile
Others

Years considered for this report:
Historical Years: 2015-2019
Base Year: 2019
Estimated Year: 2020
Forecast Period: 2020-2025

Table of content:

1 Game Engines Introduction and Market Overview
1.1 Objectives of the Study
1.2 Overview of Game Engines
1.3 Scope of The Study
1.3.1 Key Market Segments
1.3.2 Players Covered
1.3.3 COVID-19’s impact on the Game Engines industry
1.4 Methodology of The Study
1.5 Research Data Source

2 Executive Summary
2.1 Market Overview
2.1.1 Global Game Engines Market Size, 2015 – 2020
2.1.2 Global Game Engines Market Size by Type, 2015 – 2020
2.1.3 Global Game Engines Market Size by Application, 2015 – 2020
2.1.4 Global Game Engines Market Size by Region, 2015 – 2025
2.2 Business Environment Analysis
2.2.1 Global COVID-19 Status and Economic Overview
2.2.2 Influence of COVID-19 Outbreak on Game Engines Industry Development

3 Industry Chain Analysis
3.1 Upstream Raw Material Suppliers of Game Engines Analysis
3.2 Major Players of Game Engines
3.3 Game Engines Manufacturing Cost Structure Analysis
3.3.1 Production Process Analysis
3.3.2 Manufacturing Cost Structure of Game Engines
3.3.3 Labor Cost of Game Engines
3.4 Market Distributors of Game Engines
3.5 Major Downstream Buyers of Game Engines Analysis
3.6 The Impact of Covid-19 From the Perspective of Industry Chain
3.7 Regional Import and Export Controls Will Exist for a Long Time
3.8 Continued downward PMI Spreads Globally

4 Global Game Engines Market, by Type
4.1 Global Game Engines Value and Market Share by Type (2015-2020)
4.2 Global Game Engines Production and Market Share by Type (2015-2020)
4.3 Global Game Engines Value and Growth Rate by Type (2015-2020)
4.3.1 Global Game Engines Value and Growth Rate of 3D Game Engines
4.3.2 Global Game Engines Value and Growth Rate of 2.5D Game Engines
4.3.3 Global Game Engines Value and Growth Rate of 2D Game Engine
4.4 Global Game Engines Price Analysis by Type (2015-2020)

5 Game Engines Market, by Application
5.1 Downstream Market Overview
5.2 Global Game Engines Consumption and Market Share by Application (2015-2020)
5.3 Global Game Engines Consumption and Growth Rate by Application (2015-2020)
5.3.1 Global Game Engines Consumption and Growth Rate of PC Games (2015-2020)
5.3.2 Global Game Engines Consumption and Growth Rate of Mobile Games (2015-2020)
5.3.3 Global Game Engines Consumption and Growth Rate of TV Games (2015-2020)
5.3.4 Global Game Engines Consumption and Growth Rate of Other Games (2015-2020)

6 Global Game Engines Market Analysis by Regions
6.1 Global Game Engines Sales, Revenue and Market Share by Regions
6.1.1 Global Game Engines Sales by Regions (2015-2020)
6.1.2 Global Game Engines Revenue by Regions (2015-2020)
6.2 North America Game Engines Sales and Growth Rate (2015-2020)
6.3 Europe Game Engines Sales and Growth Rate (2015-2020)
6.4 Asia-Pacific Game Engines Sales and Growth Rate (2015-2020)
6.5 Middle East and Africa Game Engines Sales and Growth Rate (2015-2020)
6.6 South America Game Engines Sales and Growth Rate (2015-2020)

7 North America Game Engines Market Analysis by Countries
7.1 The Influence of COVID-19 on North America Market
7.2 North America Game Engines Sales, Revenue and Market Share by Countries
7.2.1 North America Game Engines Sales by Countries (2015-2020)
7.2.2 North America Game Engines Revenue by Countries (2015-2020)
7.3 United States Game Engines Sales and Growth Rate (2015-2020)
7.4 Canada Game Engines Sales and Growth Rate (2015-2020)
7.5 Mexico Game Engines Sales and Growth Rate (2015-2020)

8 Europe Game Engines Market Analysis by Countries
8.1 The Influence of COVID-19 on Europe Market
8.2 Europe Game Engines Sales, Revenue and Market Share by Countries
8.2.1 Europe Game Engines Sales by Countries (2015-2020)
8.2.2 Europe Game Engines Revenue by Countries (2015-2020)
8.3 Germany Game Engines Sales and Growth Rate (2015-2020)
8.4 UK Game Engines Sales and Growth Rate (2015-2020)
8.5 France Game Engines Sales and Growth Rate (2015-2020)
8.6 Italy Game Engines Sales and Growth Rate (2015-2020)
8.7 Spain Game Engines Sales and Growth Rate (2015-2020)
8.8 Russia Game Engines Sales and Growth Rate (2015-2020)

9 Asia Pacific Game Engines Market Analysis by Countries
9.1 The Influence of COVID-19 on Asia Pacific Market
9.2 Asia Pacific Game Engines Sales, Revenue and Market Share by Countries

 

….continued

 

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